

Following his orders without question so long they remain on the same plane. God's Antithesis All fiends within 500 feet of Dracula must suceed on a DC 20 wisdom saving throw, or immediatly become charmed by him. If a creature succeeds against this saving throw they are immune to frightful presence from Dracula for 24 hours. The creature may repeat this saving throw at the end of each of their turns, ending the effect on a successful saving throw. (At Will)įrightful Presence Each creature of Dracula's choice, within 60 feet of him and aware of his presence, must succeed on a DC18 wisdom saving throw or become frightened of him for 1 minute. Innate Spellcasting Dracula can cast the following spells innately.įireball, Misty Step, control weather. Legendary resistance (3/day) if Dracula fails a saving throw, he can choose to succeed it instead


Warlock Warlocks are those who have truly given into the darker side of the world, and made deals with some of the horrifying monsters which exist within it. Many who follow this path Actively live as nomads and pretend to be scholars, hoping to pass under the eye of the church by appearing to just be knowledge seeking souls. Wizard Wizards are those who study the theory of magic, and place it to practical use. This has obvious concequences, especially if they never even attempted to learn to control their powers. Sorcerer Sorcerers happen, but generally try hiding their powers for fear of prosecution. Many in fact find employ with corrupt public officials. The land not offering much to steal outside of heavily fortified areas. Rogue Rogues are of course common in a land such as Transylvania, though very few act as thieves. Rangers would be appreciated as guardians of the woods. Ranger the wild's of Transylvania are ripe for exploring, and constantly plagued with horrors. Many who develop magic might hide away for fear of prosecution. Paladin being so determined on a goal one develops powers is something very possible in the world, a few Belmonts might have been paladins without realizing. Monk Monks might be something to the far east, but seeing one in Transylvania, or any other lands within the normal scope of Castlevania, would be a very unusual sight. both due to the lack of much magic, and the fact that somone becoming good enough at performance to channel it into magic seems almost comical in the setting.Ĭleric While it is possible for clerics to show up, you will be hard pressed to find a member of the church who would develop such powers through their faith, and not immediatly hide them for fear of being called a witch.ĭruid Druids appear, but are rare and usually do not leave their forests for fear of prosecution.įighter Fighters are the most common class, with many having trained in the armies or through other organizations. It is easy for someone to give into their inner rage in such a horrible world and fight through it.īard Bards are practically non existant. Barbarian Barbarians are one of the more common classes one finds in the world of Castlevania.
